Question:

Why sketchup is lagging?

3 October, 2021 Anthony Lanz 6

Answers (6):

  • AUTHOR: FRANK WIERS
    14 October, 2021

    Sketchup software needs a fast computer, but remains compatible with laptops and PCs that have less processing power. Software capacity is determined by the processor speed available on the computer. To help ensure compatibility across a range of devices, sketchup uses an adaptive rendering process for its graphics cards. The diagram below illustrates how SketchUp splits a viewport into a number of tiles, and assigns these tiles to individual threads in order to draw them onto the screen. This means you can experience stability when running less-intensive programs when running more intensive ones at the same time.

  • AUTHOR: RUBI WRONA
    14 October, 2021

    SketchUp just didn't get the processing power and graphics that other CAD programs have. It still relies on your computer's processors and graphics cards to provide a smooth modelling experience. In order to help optimize your SketchUp performance, make sure you also update it when new versions come out. This will ensure that the program loads faster when you start it up, as well as keep its older file formats supported in addition to any newly released file formats for future versions of the program. In addition, consider using a lighter color theme in SketchUp or lower quality graphics during rendering if speed is an issue.

  • AUTHOR: ELROY HASLETT
    14 October, 2021

    SketchUp is slow depending on the speed of your computer. It's possible that you may have too many SketchUp windows open so try closing some down. If your computer is loading pages before you even start drawing it might help to turn sketchup's vector right-hand tool into a dual cursor, which means that whenever you click or touch an object with this tool it will preview what the rotation and scale will be before any drawings are created. Turn this feature off by clicking on the pencil icon in the top toolbar near the word "draw.". It exports incredibly slowly (my model would take around 30 minutes to export). When exporting my model, it actually says "saving" instead of saying "exporting".

  • AUTHOR: TAMA MOTSINGER
    14 October, 2021

    SketchUp's rendering engine is called "Pioneer", and in order to gain the most amount of speed possible with it you need to turn on opacity caching. Luckily opacity caching is easy to set up in drawing preferences! Just follow these steps when you want your model rendering without lag. -Open SketchUp Preferences-. -Find "Drawings" under Sidebar Menu. -Scroll down the Drawing section until you see "Opacity Cache". -Turn Opacity Cache ON. SketchUps rendering engine will then pull image information that has already been rendered by Pioneer (lowering the chance for lag).

  • AUTHOR: CHRISTOPHER MOTE
    14 October, 2021

    SketchUp's animation playback engine is starting at the frame rate of 20 - 30, and playing back each frame at that same speed. The lag happens when you're trying to move too fast or do something too quickly in your sketchup model. This causes SketchUp to try to catch-up with the action happening in your model, slowing SketchUp down for all subsequent actions. It can be hard to stay below the default speed (60 frames per second), but it does make Modeling more responsive overall. You can use constraints for this purpose; but if you need more precision than constraints allow, try making 3D models loose by reducing points and breaking symmetry without presenting dramatic changes where they are not needed.

  • AUTHOR: PATRICK GRISBY
    14 October, 2021

    SketchUp features two distinct types of rendering, 2D and 3D. A program like SketchUp can potentially create more than 100 individual 2D rasters (horizontal x vertical pixels) as it renders a scene -- which is why you may notice lag as each pixel has to be calculated as part of the computer's memory. 3-dimensional rendering requires the model being rendered to have been triangulated although this process is sometimes hidden from view. Essentially this means that models with curved surfaces will take far longer for a processor to render than objects made up of evenly spaced geometric shapes such as a building or a sphere.